PSA: changes to keyboard shortcuts in macOS Sequoia

Hi, there.

By now, many of you will have taken the plunge and installed Apple’s recently released Sequoia on your Macs. We’d like to give a heads up to those of you who make use of hot key shortcuts in third party apps like ours to quickly open windows, toggle features on/off or access settings. Just in case you aren’t aware: Apple has made a significant change to keyboard shortcuts in macOS Sequoia 15.0. In third party apps these may no longer contain only one modifier key if that modifier is shift or option.

A few customers have been in touch to report that their chosen keyboard shortcuts for accessing various functions in TypeIt4Me and sonorOS no longer work since updating to Sequoia. This is not a bug. It’s a direct consequence of Apple’s recent change. If your shortcuts stop working after updating to Sequoia, it probably means you’ll need to change your hot key combos to include a different modifier key such as command or control.

Just to be clear: we’re not talking about TypeIt4Me abbreviations or snippets here. The affected keyboard shortcuts in macOS Sequoia are user-defined hot key combos for quickly accessing features in apps not made by Apple.

For example, if you’ve been pressing option-1 to open TypeIt4Me’s main window, this will no longer work in Sequoia. You’ll need to change it to something like control-option-1, or command-option-1 instead. Yeah, it’s quite a pain in the butt and it makes single-handed operations more awkward, but hey…Apple’s gonna Apple.

In other news, we are still polishing TypeIt4Me 7.0 with the valuable help of our small army of volunteer beta testers. It’s looking like we’ll be able to release it before winter draws in. Thank you for bearing with us in the meantime! We really appreciate your patience.

TypeIt4Me 7 is on the way. Beta test volunteers wanted!

Hello, hello. We have news to impart.

If, like we did*, you recently slipped out to the bookies to place a bet on a major new version of the Mac community’s most stalwart text expander being unveiled this summer, you’re in luck!

We’ll skip the customary glib preamble reflecting on the increasingly bleak outlook for western civilisation and get straight down to it: TypeIt4Me 7.0 is almost ready for its close-up. First, though, we need you to help us polish the final development builds.

You may or may not recall that a while ago, in an ill-advised moment of hubris that immediately jinxed us, we coyly teased that a juicy new TypeIt4Me release was imminent. Well, 18 months or so later, after a few false dawns, it really is getting close.

The next major version of our flagship app is at last fully functional and it’s been 0️⃣ days since a mystery bug in the latest test build prompted us to lie down in a dark room, rueing our chosen vocation.

No, seriously, though, our inner QA circle has been kicking and slapping TypeIt4Me 7.0b for the last few months and it hasn’t disgraced itself so far. The bottom line is it’s generally stable and ready for wider scrutiny. We’re reasonably confident we’ve now ironed out most of, if not all, the troubling kinks.

It’s not lost on us that some of you have been itching to try the beta since we jumped the gun and teased it early last year. Just so you know: we really appreciate both your enthusiasm and your patience. Thanks for bearing with us.

If we haven’t already sent you a TestFlight invitation and you’d like to volunteer your testing services, please leave a comment here or drop us an email via our contact page. All help will be gratefully received.

Summer is Coming

Hey, everyone.

It’s been a little while, already, hasn’t it? Somehow, time has flown past and the clouds have even parted to allow some sporadic sunshine through here in the UK. No, really! Anyway, we’ll keep this short, given that everyone is probably glued to the WWDC live stream right about now, hoping for a glimpse of Apple’s forthcoming face-mounted reality distortion field.

You may remember a while back we mentioned a hefty project that we hoped would be ready to share with you before long. Well, regretfully, we’ve had a few setbacks in the interim that have hampered development somewhat.

Due to events outside of our control – compounded by the occasional self-inflicted pain point we probably should have anticipated – we’re still not ready to take the wraps off The Thing We’re Working On. It’s mostly done, but not quite there just yet…and, uh, who would be so reckless as to buckle under pressure and rush something ambitious but half-baked out into the wild?