Plan 7.2.2 From Outer Space: A TypeIt4Me Update

A screenshot of the main TypeIt4Me window with a set full of gifs and memes. The selected snippet is an "It's a two party system" meme image featuring popular Simpsons characters Kang and Kodos.

Friends, Romulans, gill-men, lend us your ears! There’s news to report. No, we’re not talking about those declassified files pertaining to flying saucers and cryptids that were rushed out last week in a panicky effort to move the global conversation on from Unfortunate Blunders. Rather, it’s time we briefed you on our latest out-of-this-world software update. 

…Ah, who are we kidding, it’s not really a capital D disclosure. Nonetheless, this incremental release ought to marginally reduce your keyboard-related travails. Fire up the Mac App Store, because TypeIt4Me 7.2.2. has landed.

Imminent change, reset jibber-jabber and mending the roof while the heavens are open…

After a halting start to the year Riccardo and I have somehow managed to stay busy and relatively focused these last few weeks. That’s despite the drama swirling around Britain’s latest agonising, slo-mo defenestration of a historically unpopular prime minister.

It looks like we’ll once again face the familiar unedifying spectacle of a stubborn empty suit being cast aside for failing to fix anything. As everyone waits to find out who will take his place on the carousel of disappointing leaders, take heart in the knowledge that there’s steady progress being made…in some quarters, at least. Have a gander at this extensive list of everything we’ve put right in today’s TypeIt4Me tune-up.

Bug fixes, corrections and improvements in TypeIt4Me 7.2.2 (271):

  • When you specify a language that a dynamic date should expand in, a selection tick correctly shows in the menu next to the selected date language to reflect your choice. The tick went AWOL in a previous update, but it’s back now.
  • Deleting snippets by swiping left immediately updates the snippet count in the sidebar and the list header. Before it was only updating after switching away to another set and back.
  • After deleting a snippet, selection now moves correctly to the next snippet in the list.
  • There was a bug that would cause the TypeIt4Me menu to instantly close again the very first time it was opened by clicking the icon in the menu bar. It would strike when “Hide window on launch” was selected in the app’s settings. That bug is a hazy memory now.
  • Template snippets that contain < and > characters (e.g. <img src=“…”>) expand correctly with no missing chunks of content before the prompts / variable input fields.
  • Some snippets combining both pictures and dynamic dates would not include the picture when expanded in the Pages app. That’s fixed.
  • A bug crept into an earlier build that would cause the search window to expand rich snippets as plain text with part of the content missing. We sent that bug away to live on a farm in the countryside and now the search-and-insert window correctly expands rich snippets again.
  • When the app has not been granted accessibility permission, selecting a rich formatted snippet from the menu to paste manually correctly places the full RTF content on the clipboard. In previous builds, the snippet was erroneously being converted to plain text first.
  • Rich formatted template snippets containing both variable input fields (prompts) and embedded images should expand correctly without losing the images.
  • Any command-key combo (e.g. a ⌘V paste action) correctly resets the keyboard buffer again. This means you can have (for example) a snippet with an abbreviation that’s just two apostrophes and it won’t trigger accidentally if what you want to do is just type an apostrophe, paste something then type a closing apostrophe.
  • A few minor issues affecting the rich formatting popover menu have been resolved. It now behaves itself and won’t misapply certain attributes when there’s lots of mixed formatting in a snippet. Also, the labels on the B, I and U segmented controls properly turn white when selected, so they can clearly be seen against the selection highlight background colour.
  • In a previous build a bug snuck in that would fail to expand animated GIFs inline in Mail messages on Macs running Tahoe. They would become TIFF attachments instead. This has been corrected, but you may need to recreate or update any existing snippets you have that contain GIFs in order for them to work in Mail on Tahoe.
  • Remapping ⌘V to something else with a third party app is no longer a barrier to expanding typed abbreviations or pasting them from the point-and-click menu. Please contact us if you’ve had trouble and need help with this.
…a fresh update for a better tomorrow

Thanks again for all the bug reports and for your heroic forbearance while we wade through them, picking them off one by one. As always, Riccardo and I really appreciate the feedback (both positive and negative.) You’ve helped us a great deal in our efforts to make each TypeIt4Me maintenance release that little bit better than the last. It may take time to sort stuff out, but we’ll get there eventually, we promise. Please don’t replace us with Wes Streeting.

A TypeIt4Me 7.0.1 update is already on the way

A screenshot of the main TypeIt4Me app window in dark mode, with the snippet settings menu open

Hey there!

First things first: THANK YOU and yes, Riccardo and I have seen your messages. We will endeavour to reply as soon as humanly possible. We’ve now reached the point of sleep deprivation at which the act of closing our eyes briefly results in a kaleidoscopic vortex of coloured lights not dissimilar to the stargate sequence from 2001: A Space Odyssey.

To our amazement, just a few days after release TypeIt4Me 7 is sitting prominently in the Apps We Love Right Now section of the Mac App Store. 

Both of us are overjoyed and reeling from the enthusiastic response our latest offering has received. We hadn’t anticipated that TypeIt4Me 7 would immediately catapult straight to No.1 in the Mac App Store Productivity category. At the time of writing, it’s also at No.3 in the overall Paid Apps chart – just edging out Apple’s own Final Cut Pro.

Dad and I have a sheepish confession to make. After toiling in relative obscurity for the last few decades, the level of attention this has generated is not something we were fully prepared for.

To paraphrase the old saying, everyone has a plan until they get hit in the face with a Large Influx of expectant new customers. What feels like a near 100-fold increase in daily sales almost overnight means we’re receiving a higher volume of email than usual.

The cavalry is coming

As expected, a number of previously undiscovered glitches have come to light since release day. The good news is we have already fixed several of the bugs that have been reported to us in the last week. We submitted the first maintenance update to Apple a couple of days ago and once this new 7.0.1 build is approved (knock on wood) it will resolve a number of issues present in the initial release. 

Read more…

The wait is over: TypeIt4Me has respawned on the Mac App Store. Grab a shiny new incarnation of the OG text expander for a special launch price of $9.99.

A screenshot of the main TypeIt4Me app window, showing a template snippet with variable input fields, in which an office manager invites co-workers to contribute to a gift for someone

Good Friday is upon us! How did that happen? It’s been a hot minute since Riccardo and I checked on the FTSE 100 with furrowed brows to watch our retirement funds evaporate in real time. Seems like a weird coincidence that whenever we have a big announcement to make, there’s a fresh international crisis unfolding. Could all this chaos be our fault? No. It’s the trade advisors who are wrong…’uns.

Anyway, let’s not dwell on Ruinous Rollercoaster Tariffs and the Whimsical Billionaires Who Profit From Them. In more topical news, we can at last reveal that TypeIt4Me is officially reborn this Easter weekend. A major new version just dropped today. 

As previously teased, we’ve rebuilt our flagship app from scratch in Swift – fully sandboxed – with a speedy new engine, a revamped interface and a slew of new features. Our hair is a lot thinner and greyer than it was 3 years ago when we embarked on this folly, but after a lengthy period in beta TypeIt4Me 7.0 is now available for everyone. On Apple’s Mac App Store, no less.

At what cost? That’s the good part. Not only have we managed to keep almost everything working despite the required sandboxing, we’re also temporarily dropping the price. Until the end of April there’s a special launch offer of just $9.99 (USD). As ever, that’s a one-time purchase that allows you to keep the version you bought forever. There is no recurring subscription to worry about.

Read more…