Hey there!
First things first: THANK YOU and yes, Riccardo and I have seen your messages. We will endeavour to reply as soon as humanly possible. We’ve now reached the point of sleep deprivation at which the act of closing our eyes briefly results in a kaleidoscopic vortex of coloured lights not dissimilar to the stargate sequence from 2001: A Space Odyssey.
To our amazement, just a few days after release TypeIt4Me 7 is sitting prominently in the Apps We Love Right Now section of the Mac App Store.
Both of us are overjoyed and reeling from the enthusiastic response our latest offering has received. We hadn’t anticipated that TypeIt4Me 7 would immediately catapult straight to No.1 in the Mac App Store Productivity category. At the time of writing, it’s also at No.3 in the overall Paid Apps chart – just edging out Apple’s own Final Cut Pro.
Dad and I have a sheepish confession to make. After toiling in relative obscurity for the last few decades, the level of attention this has generated is not something we were fully prepared for.
To paraphrase the old saying, everyone has a plan until they get hit in the face with a Large Influx of expectant new customers. What feels like a near 100-fold increase in daily sales almost overnight means we’re receiving a higher volume of email than usual.
The cavalry is coming
As expected, a number of previously undiscovered glitches have come to light since release day. The good news is we have already fixed several of the bugs that have been reported to us in the last week. We submitted the first maintenance update to Apple a couple of days ago and once this new 7.0.1 build is approved (knock on wood) it will resolve a number of issues present in the initial release.