The TypeIt4Me 7.0.1 bug fix update is now available on the Mac App Store

Phew! It’s with great relief that we’re able to report the promised TypeIt4Me 7.0.1 bug fix update is at last available to download. Riccardo and I were growing a bit apprehensive: despite no major changes, it took nearly 3 weeks and 3 submissions for this update to get the nod from Apple’s review engineers.

In contrast, the initial 7.0 launch build was approved for release on the Mac App Store within hours of submission. We got there in the end, though and that’s what matters. It’s reassuring to know that Apple is vigilant when it comes to protecting its customers.

These are the release notes for TypeIt4Me 7.0.1 (143):

  • Adding a word to ignore in AutoCorrect settings works as expected (no more crashes)
  • The “starting with a capital” checkbox in AutoCorrect “ignore” settings is selectable again
  • We fixed an issue where dragging a CSV file into the sidebar would not convert it correctly
  • The AM / PM option in the “Add a time” menu works again
  • The snippet list column now displays correct previews for snippets that contain a mixture of both dates and prompts
  • Dates now correctly expand in the default system language when no language has been specified
  • Stats and metadata now update correctly after expansion for snippets that contain prompts
  • Date snippets in search window results no longer need to be clicked twice to be inserted
  • This build now correctly prevents unsupported mixing of autocue placeholders and input field prompts in the same snippet
  • Turning off accessibility permission while the app is running no longer causes lock-ups (it’s still best to quit the app before removing its permission altogether, though)
  • This build corrects some minor localization omissions

Thank you for your patience. There are still more bugs that we are working to fix and we’re aiming to submit the next build for review in a week or so. Hopefully, future TypeIt4Me bug fix updates will go smoothly from this point on. We think we have a better grasp of reviewers’ chief concerns and how to address these up front.

Update: TypeIt4Me 7 Flash Sale Extended to May 31st

A screenshot of the main TypeIt4Me window with a date snippet showing. The date reads May 31, 2025.

Good morning / afternoon / evening! (delete as appropriate)

Those of you with a keen eye will have noticed that TypeIt4Me 7 is still available to purchase at the low price of £9.99 / 9,99€ / $9.99 (USD.) This despite our initial announcement indicating that the flash sale would end on May 1st. How come? The reason is Riccardo and I are a couple of soft touches, with all the business acumen of a bowl of gnocchi. There are many of you out there who were very distraught at having missed the deadline, so we’ve restarted the sale and extended it to the end of…

Read more…

A TypeIt4Me 7.0.1 update is already on the way

A screenshot of the main TypeIt4Me app window in dark mode, with the snippet settings menu open

Hey there!

First things first: THANK YOU and yes, Riccardo and I have seen your messages. We will endeavour to reply as soon as humanly possible. We’ve now reached the point of sleep deprivation at which the act of closing our eyes briefly results in a kaleidoscopic vortex of coloured lights not dissimilar to the stargate sequence from 2001: A Space Odyssey.

To our amazement, just a few days after release TypeIt4Me 7 is sitting prominently in the Apps We Love Right Now section of the Mac App Store. 

Both of us are overjoyed and reeling from the enthusiastic response our latest offering has received. We hadn’t anticipated that TypeIt4Me 7 would immediately catapult straight to No.1 in the Mac App Store Productivity category. At the time of writing, it’s also at No.3 in the overall Paid Apps chart – just edging out Apple’s own Final Cut Pro.

Dad and I have a sheepish confession to make. After toiling in relative obscurity for the last few decades, the level of attention this has generated is not something we were fully prepared for.

To paraphrase the old saying, everyone has a plan until they get hit in the face with a Large Influx of expectant new customers. What feels like a near 100-fold increase in daily sales almost overnight means we’re receiving a higher volume of email than usual.

The cavalry is coming

As expected, a number of previously undiscovered glitches have come to light since release day. The good news is we have already fixed several of the bugs that have been reported to us in the last week. We submitted the first maintenance update to Apple a couple of days ago and once this new 7.0.1 build is approved (knock on wood) it will resolve a number of issues present in the initial release. 

Read more…

The wait is over: TypeIt4Me has respawned on the Mac App Store. Grab a shiny new incarnation of the OG text expander for a special launch price of $9.99.

A screenshot of the main TypeIt4Me app window, showing a template snippet with variable input fields, in which an office manager invites co-workers to contribute to a gift for someone

Good Friday is upon us! How did that happen? It’s been a hot minute since Riccardo and I checked on the FTSE 100 with furrowed brows to watch our retirement funds evaporate in real time. Seems like a weird coincidence that whenever we have a big announcement to make, there’s a fresh international crisis unfolding. Could all this chaos be our fault? No. It’s the trade advisors who are wrong…’uns.

Anyway, let’s not dwell on Ruinous Rollercoaster Tariffs and the Whimsical Billionaires Who Profit From Them. In more topical news, we can at last reveal that TypeIt4Me is officially reborn this Easter weekend. A major new version just dropped today. 

As previously teased, we’ve rebuilt our flagship app from scratch in Swift – fully sandboxed – with a speedy new engine, a revamped interface and a slew of new features. Our hair is a lot thinner and greyer than it was 3 years ago when we embarked on this folly, but after a lengthy period in beta TypeIt4Me 7.0 is now available for everyone. On Apple’s Mac App Store, no less.

At what cost? That’s the good part. Not only have we managed to keep almost everything working despite the required sandboxing, we’re also temporarily dropping the price. Until the end of April there’s a special launch offer of just $9.99, after which it will retail for $29.99* (USD). As ever, that’s a one-time purchase that allows you to keep the version you bought forever. There is no recurring subscription to worry about.

Read more…

PSA: changes to keyboard shortcuts in macOS Sequoia

Hi, there.

By now, many of you will have taken the plunge and installed Apple’s recently released Sequoia on your Macs. We’d like to give a heads up to those of you who make use of hot key shortcuts in third party apps like ours to quickly open windows, toggle features on/off or access settings. Just in case you aren’t aware: Apple has made a significant change to keyboard shortcuts in macOS Sequoia 15.0. In third party apps these may no longer contain only one modifier key if that modifier is shift or option.

A few customers have been in touch to report that their chosen keyboard shortcuts for accessing various functions in TypeIt4Me and sonorOS no longer work since updating to Sequoia. This is not a bug. It’s a direct consequence of Apple’s recent change. If your shortcuts stop working after updating to Sequoia, it probably means you’ll need to change your hot key combos to include a different modifier key such as command or control.

Just to be clear: we’re not talking about TypeIt4Me abbreviations or snippets here. The affected keyboard shortcuts in macOS Sequoia are user-defined hot key combos for quickly accessing features in apps not made by Apple.

For example, if you’ve been pressing option-1 to open TypeIt4Me’s main window, this will no longer work in Sequoia. You’ll need to change it to something like control-option-1, or command-option-1 instead. Yeah, it’s quite a pain in the butt and it makes single-handed operations more awkward, but hey…Apple’s gonna Apple.

In other news, we are still polishing TypeIt4Me 7.0 with the valuable help of our small army of volunteer beta testers. Thank you for bearing with us! We really appreciate your patience.